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last cycle i made a ridiculous amount on NBA Top Shot
everyone thought it was the future
buy highlights → they moon → repeat
everyone thought it would be the next big thing
but it died
not because people stopped liking basketball
but because there was nothing to do.
no gameplay
no strategy
no reason to come back unless prices went up
once the hype drained, so did everything else
sorare had a similar issue
cool tech, real licenses... but the experience felt like a spreadsheet
and you could easily be priced out of the best players
these games fail because they confuse collecting with playing (!!)
they build stores, not games
...

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